Learning ECS

Let's see how many objects the scene can have! The new unity ECS technology has appeared in our lives!

  • Engine: Unity/C#.
  • Company: Myself.
  • Status: Completed.
  • Link: Click on the image.

Developed in 2019; it contains a total of 10.000 elements moving around the scene while maintaining more than 60 fps. Learning the new ECS technology is complicated and exciting at the same time! Also, it was a fantastic way to start learning about dependency injection too.